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Wednesday, October 14, 2009

WoWoWoWo..... PMR fin!! (+dota 6.64 changelog!!)

hahahaha.. PMR is over... so can dota day n night... n other stuff.. song!!!



i luv it... PMR was nice!!
now over i can enjoy wad i like to do.. haha.. tomorrow skipping skool n sleeping until noon
XD... hey.. lol!!!

MOST amaZED was!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

my SEJ!! got 57/60!!! wth!! wowo.... so much in a mood after i checked!!! so song!!
i always get oni 40 oni..

now its glory.. XD
thx to God, last fri, sat sun i read sun rise until sun dawn... 3 textbook!!! haha..... nice leh!!!



++++++++ (here's da new dota changelog which i discovered today.. dotA 6.64)

N pls!!!! pls change ur warcraft to 1.24.. coz many hackers d now..


Changelog 6.64


http://www.playdota.com/img/changelogs/categories/heroes.jpg

http://www.playdota.com/forums/assault_fps/smilies/heroes/brood.gif Broodmother
- Spin Web now shows a minimap icon

http://www.playdota.com/forums/assault_fps/smilies/heroes/cw.gif
Clockwerk
- Armor decreased by 1

http://www.playdota.com/forums/assault_fps/smilies/heroes/seer.gif
Dark Seer
- Ion Shell cast on an already affected unit will replace the old buff instead of stacking
- Wall of Replica damage dealt when affecting an enemy hero increased from 125 to 150
- Wall of Replica image damage increased from 60% to 70%

http://www.playdota.com/forums/assault_fps/smilies/heroes/sp.gif
Dazzle
- Removed the extra vision on Weave that remains for 12/18/24 seconds. It now only reveals for a couple of seconds during the cast effect.

http://www.playdota.com/forums/assault_fps/smilies/heroes/husk.gif
Huskar
- Burning Spears damage rescaled from 6/8/10/12 to 4/8/12/16

http://www.playdota.com/forums/assault_fps/smilies/heroes/ta.gif
Lanaya
- Psionic Trap now adds to your most recently placed trap to your selection panel as a secondary unit

http://www.playdota.com/forums/assault_fps/smilies/heroes/skel.gif
Leoric
- Vampiric Aura increased from 5/10/15/20% to 10/16/22/28%

http://www.playdota.com/forums/assault_fps/smilies/heroes/sylla.gif
Lone Druid
- True Form movement speed decreased by 35
- Hero movement speed increased by 10
- True Form transformation time increased from 1.45 to 2 seconds
- True Form armor increased by 2
- Spirit Bear's leash range reduced from 1500 to 925
- Spirit Bear no longer returns to Syllabear when he attacks out of leash range. Instead the bear will not attack

http://www.playdota.com/forums/assault_fps/smilies/heroes/loa.gif
Lord of Avernus
- Aphotic Shield cast range decreased from 800 to 300
- Death Coil cast range increased from 300 to 800

http://www.playdota.com/forums/assault_fps/smilies/heroes/morph.gif
Morphling
- Morph Replicate mana cost increased from 0 to 150

http://www.playdota.com/forums/assault_fps/smilies/heroes/necro.gif
Necrolyte
- Strength gain increased from 1.5 to 2.0

http://www.playdota.com/forums/assault_fps/smilies/heroes/na.gif
Nerubian Assassin
- Mana Burn can no longer target creeps since it no longer affects them (42965)

http://www.playdota.com/forums/assault_fps/smilies/heroes/weaver.gif
Nerubian Weaver
- Urna Swarm's Scarab's cast mechanism changed. If you cast Infestation while having multiple Scarab selected, only one casts one at a time instead of all of them.

http://www.playdota.com/forums/assault_fps/smilies/heroes/ns.gif
Night Stalker
- Darkness cooldown reduced from 240/180/125 to 180/150/120

http://www.playdota.com/forums/assault_fps/smilies/heroes/od.gif
Obsidian Destroyer
- Agility increased from 15 + 1.4 -> 24 + 2.0

http://www.playdota.com/forums/assault_fps/smilies/heroes/panda.gif
Pandaren Brewmaster
- Primal Split's Fire Panda now has hero damage type

http://www.playdota.com/forums/assault_fps/smilies/heroes/pudge.gif
Pudge
- Flesh Heap reworked, it no longer gains strength from creeps. Instead he gains strength (same values as before, 0.9/1.2/1.5/1.8) for any nearby (400 AOE) dying enemy hero. You still get the bonus if the unit dies outside of the aoe if you are the killer.

http://www.playdota.com/forums/assault_fps/smilies/heroes/rhasta.gif
Rhasta
- Scepter version of Mass Serpent Wards no longer increases ward count. Instead, the damage of the wards is increased to match previous damage output.

http://www.playdota.com/forums/assault_fps/smilies/heroes/storm.gif
Storm
- Base Intelligence increased from 23 to 26

http://www.playdota.com/forums/assault_fps/smilies/heroes/sven.gif
Sven
- Warcry AoE increased from 350 to 450

http://www.playdota.com/forums/assault_fps/smilies/heroes/techie.gif
Techies
- Remote mine now adds to your most recently placed mine to your selection panel as a secondary unit

http://www.playdota.com/forums/assault_fps/smilies/heroes/tide.gif
Tidehunter
- Kraken Shell reworked, instead of removing buffs in time intervals, buffs are now removed whenever 600 HP is lost from player based damage. The counter is reset whenever you don't take damage for 6 seconds.

http://www.playdota.com/forums/assault_fps/smilies/heroes/dirge.gif
Undying
- Base strength reduced from 25 to 22
- Intelligence gain reduced from 2.8 to 2.0
- Dying Illusions no longer trigger Plague Aura for regeneration

http://www.playdota.com/forums/assault_fps/smilies/heroes/viper.gif
Viper
- Movement speed decreased by 5

http://www.playdota.com/forums/assault_fps/smilies/heroes/lock.gif
Warlock
- Fixed Upheaval from slowing in the AOE around you rather than at the target AOE as it should

http://www.playdota.com/img/changelogs/categories/items.jpg

http://www.playdota.com/forums/assault_fps/smilies/items/SupportiveVestments/BTNArcaneRing.gif Arcane Ring
- AoE increased from 400 to 600

http://www.playdota.com/forums/assault_fps/smilies/items/Ancient_Weaponry/BTNUnholyStrength.gif
Armlet of Mordiggian
- Recipe restored to previous version since there is no more recipe conflict. Requires claw and 900 gold recipe instead of quarter staff and 500 gold recipe

http://www.playdota.com/forums/assault_fps/smilies/items/LeragasTheVile/BTNFrostMourne.gif
Demon Edge
- Damage increased from 36 to 46

http://www.playdota.com/forums/assault_fps/smilies/items/Protectorate/BTNHeartOfAszune.gif
Heart of Tarrasque
- Bonus strength increased from 35 to 40
- Regeneration disable time reduced from 10 to 8

http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNNecromancerMaster.gif
Necronomicon
- Recipe cost reduced by 50 gold

http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNThunderMallet.gif
Mjollnir
- Static Charge changed from 45 cooldown to 35

http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNPhaseBoots.gif
Phase Boots
- Bonuses and recipe reworked



http://www.playdota.com/forums/assault_fps/smilies/items/Gateway%20Relics/BTNWirtsLeg.gif
Power Treads
- Bonuses and recipe reworked



http://www.playdota.com/forums/assault_fps/smilies/items/ArcaneSanctum/BTNStaffOfSilence.gif
Orchid Malevolence
- Increased damage by 5

http://www.playdota.com/forums/assault_fps/smilies/items/Enchanted%20Artifacts/BTNHornOfDoom.gif
Satanic
- Bonus damage fixed on units that morph
- Cooldown reduced from 50 to 35

http://www.playdota.com/img/changelogs/categories/gameplayandcosmetics.jpg

* Reworked buyback cost scaling



* Lots of ingame scoreboard improvements



* Slightly increased the regen rate of barracks and towers when they are attacked without nearby creeps/corpses from 40 to 55

* Added colored teleportation effects (allied only) at the target destination to match your player color(infrisios,5153)

* Added a new command -ii (-iteminfo) that displays allied hero items in the scoreboard

* Added a new Forked Lighting Icon, Name (Ether Shock) and visual effect (16523)
* Changed Vengeful Spirit sound set (13425)
* Changed Void's Time Lock visual effect (5793)
* Items that get disabled with damage (Heart & Dagger) are no longer affected by self damage. Roshan damage now disables them.

* Added a new test command "-killwards" to remove all observer and sentry wards on the map
* Added a new Eyes in the Forest icon (46851)
* Added a visual effect for Kraken Shell when buffs are removed
* Added color change visual for Morphling's model based on the ratio of agility to strength
* Added buyback message for observers
* New replay data available

http://www.playdota.com/img/changelogs/categories/bugs.jpg

* Fixed bug that prevented Open Wounds from working properly on non-hero units. It can now target regular units.
* Fixed Linken Sphere to properly block Nerubian Assassin's Mana Burn
* Courier's Deliver Items ability now properly exits its logic if you interrupt the courier with a different order (shield and burst don't count)
* Fixed Mjollnir's Static Charge being stackable
* Fixed Proximity Mines not triggering automatically on Scourge Towers like they do on the Sentinel ones
* Fixed a bug with disassembling Mjollnir not giving the recipe
* Fixed Enchant from being able to take over Primal Split units
* Fixed a bug with HCL mode where the game mode could be duplicated resulting in various other weird bugs
* Fixed various typos
* Fixed missing cooldown tooltip to neutral creep Tornado ability
* Fixed Glyph from affecting Tombstone




http://www.playdota.com/changelogs/6.64 check it out..

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